In conjunction Events

Crosscurrents: New Media Art

13 Jun - 2 Aug
Opening Hours: Tues-Sun, 10am-7pm, including public holidays; Mon by appointment only
Venue: Osage Singapore, 11B Mt Sophia, # 01-12, S (228466) (www.osagegallery.com)

Crosscurrents: New Media Art is the collective title of a three-part exhibition of new media art that together comprise a cross cultural discourse on art, sound, image and object that is being presented by the Osage Art Foundation and the Shenzhen Fine Art Institute at Osage Singapore in association with the Singapore Arts Festival.

Crosscurrents includes work drawn from the exhibitions Sharing Memory by Beijing-based artists Qiu Zhijie and Jin Jiangbo, Ambient Art by Hong Kong artist Kingsley Ng and Dancing with Frequencies -- a new site specific work by Singaporean artist Zulkifle Mahmod.

This exhibition of new media art from Beijing, Hong Kong and Singapore is a form of international cultural exchange that helps to focus attention on the importance of regional and cultural uniqueness. 

Supported by:
- The Arts Development Fund of the Home Affairs Bureau, the Government of the Hong Kong Special Administrative Region 
- National Arts Council, Singapore

back to top


6th Asia-Europe Art Camp Ludic Times: The Art of Gaming

22 - 29 July
Art Camp final presentation (Closing): Tuesday, 29 July 2008 at 4pm @ The Salon, National Museum

In conjunction with ISEA 2008, Asia-Europe Foundation supported by NUS Museum and School  of Technology for the Arts, Republic Polytechnic organises, from 22 until 29 July 2008, the 6th Asia-Europe Art Camp gathering 20 emerging artists from 16 countries. Conceptualised around the theme of gaming, the camp will focus on the nature of our contemporary ludic culture while taking into account the psychology of and theories about gaming. Electronic games and their roles in society will be discussed as well as the possibilities for Asia-Europe game development collaborations and industry-artist-researcher partnerships.

Through an intensive programme of lectures, workshops and project work, the participants will conclude the camp with a presentation of their creative collaborations with a special showcase on the last day of the camp. The project aims at developing a platform to promote dialogue among art students and for them to learn more about one another’s contexts and cultures.

For updated information please visit: www.artcampsingapore.wordpress.com

asef.org

back to top


ISEA2008 CLUB NITES

25 July - 26 July
10pm-12am
Food #03, 107-109 Rowell Road, tel: 65 6396 3598 (http://post-museum.org)

This artists-run gallery and museum was founded by the curating collective p10 in 2007, and it combines a cosy, organic vegetarian restaurant with a gallery space dedicated to showing exciting new work and hosting special events.

back to top


Urban Sensoria Workshop

led by Alejandro Jaimes-Larrarte
26 July
8.30am-10.30am
National Museum of Singapore, The Salon

Urban Sensoria is an experimental method of experiencing and exploring the city. It is also a theoretical inquiry into cities, culture, memory, experience, and how it relates to traditional media and new technologies. A multimedia, sensorial exploration of the structured, repetitive, random, personal, cultural, space-and-scale of the city.

The workshop starts Saturday, July 26th and ends July 29th, However, the WORKSHOP schedule is COMPLETELY flexible (to allow attendance to ISEA events). Most important is the initial meeting on Saturday (8:30 am-10:30 am), after which we will arrange other meetings to discuss our experiences. Participants from Singapore are encouraged as much as participants from abroad!

The previous Urban Sensoria workshop was held in Barcelona as part of the Barcelona International Contemporary Arts Festival. A talk related to the workshop will be given at the ISEA symposium (Sunday, July 27th, 11:30 am, NTU-B1-3).

Alejandro Jaimes-Larrarte is a Colombian artist and research scientist currently working in Madrid. He uses multiple media (photography, film, video, and writing) to explore issues related to cultural differences, similarities, and cultural awareness. His work has been exhibited internationally, in the United States, Japan, Switzerland, Spain, and Colombia. He holds a Ph.D. degree from Columbia University (New York) and he studied photography at Universidad de los Andes (Bogotá) and Columbia University.

http://www.urbansensoria.com/

back to top


Pocket Gamelan - Mandala 7: microtonal sound installation for multiple mobile sound sources

Created by Greg Schiemer
Performed by Singaporean community artists as part of the IDMI's New Music and the Networked Ensemble Project

26 July
5.30pm-6pm, 7.30pm-8pm
National University of Singapore, Yong Siew Toh Conservatory of Music, Foyer

Pocket Gamelan - Mandala 7 is a microtonal sound installation for mobile devices in which sound projection relies entirely on hand-held battery-operated amplifiers of sixteen Nokia mobile phones. The work does not depend on mains amplification, fixed speaker placement or tethered performance interfaces but explores the collaborative potential of mobile phones used as moving sound sources and as hand-held remote control units. Sound interaction involves chorusing, a by-product of the movement of each sound source and microtonal tuning algorithms which are programmed into each handset and activated by commands initiated by the players.

Pocket Gamelan - Mandala 7 uses a tuning configuration that resembles a mandala. Its geometry defines a reflective listening space in which each of the players interact with one another as they explore a 35-note microtonal scale developed by contemporary tuning theorist Erv Wilson. This scale contains many harmonic intervals described by music theorists from antiquity and still found in musical traditions from various parts of the world.

Pocket Gamelan - Mandala 7 uses a j2me network framework developed at the University of Wollonging by composer A/Prof Greg Schiemer assisted by Mark Havryliv. The Pocket Gamelan project was supported by the Australian Research Council (2003-2005) and extended in 2008 by Greg Schiemer with assistance of Norikazu Mitani from the IDMI Arts and Creativity Laboratory directed by A/Prof Lonce Wyse, IDMI, and Janaka Wijesena from the IDMI Mixed Reality Laboratory directed by A/Prof Adrian Cheok. Players for the event are coordinated by Michael Spicer from the Diploma of Music and Audio Technology program Singapore Polytechnic.

back to top


Choppa July

27 July
8pm onwards
Night and Day, 139 Selegie Rd

Entry is $16 and includes a complimentary drink

Join us for Choppa July this coming sunday at Night and Day from 8pm where we have a great night of music lined up.  
 
This Choppa we feature Iron Egg - an electro-acoustic trio featuring Darren Moore (percussion/laptop), Tim O'Dwyer (sax) and Brian O'Reilly (visuals/electronics).  The trio members will also be performing individual solo sets to get things going before they join forces for their finale.

Please join us on our sonic adventures!

back to top


Cultural Computing: Hitch Haiku, ZENetic Computer, I.plot

by Naoko Tosa
28 July
5pm to 5.30pm
National Museum of Singapore, The Salon

Different cultures have special rules and common elements that humans identify as behavior or grammar. We developed a computer model to illustrate this. We also developed Hitch Haiku, a system to express and to interactively experience cultural understanding using cultural computing.
ZENetic applies some aspects of Buddhist philosophy as a model in computational science. Our motivation derives from the more than 2,000 years of innovative Buddhist tradition. Methods of interaction between Zen master and pupil, developed to sharpen the understanding of human consciousness, provide a rich base for interactive modeling -- a field still unexplored in the Western scientific tradition.

Hitch Haiku system interactively aids users in creating haiku, poems with imagery-maximizing mechanisms, the shortest in the world. First, "kire-ji", words that indicate a transition in the poem, and particles are added to the word/phrase input by the user to make a five- or seven-syllable phrase. Second, phrases including terminology related to the user's input are located in a phrase database holding examples of haiku from the Japanese literary four-season calendar, ensuring the cultural validity of the haiku. These phrases are then "hitched" together to generate a haiku. Although this system periodically generates flawed haiku, the ability to generate haiku that support the expansion of users' cultural understanding has been confirmed through assessment experimentation.

i.plot system discovers the hidden connections between words. It determines that a connection between words exists if two words are found in the same thought-form or make up a stimulus-response pair in the Edinburgh Associative Thesaurus. Then it finds several connections between the two words by tracing a large set of possible paths between them, so that the paths traverse several two-word connections. If the chaos engine is in an appropriate state, a preference may be added so that longer paths are displayed, or so that the paths are forced to connect through a more distantly connected word. The user may further expand the connections of any word of interest.

Biography  

Naoko Tosa is an Japanese media artist and researcher.
She received a Ph.D. in engineering for Art and Technology research from the University of Tokyo. She is professor at Kyoto University from 2005.
She was Fellow at the MIT Center for Advanced Visual Studies (CAVS) 2002- 2004.
She was a researcher at the ATR (Advanced Technology Research Labs) Media Integration & Communication Labs. 1995-2001.
  
Her work has been exhibited at the Museum of Modern Art New York, the New York Metropolitan Art Museum, SIGGRAPH, ARS ELECTRONICA, the Long Beach Museum, and other locations worldwide. Her works are also part of the collections at the Japan Foundation, the American Film Association, the Japan Film Culture Center, The National Museum of Art, Osaka and the Toyama Prefecture Museum of Modern Art. In 1996, she received the best paper award from the IEEE International Conference on Multimedia.  In 1997, the L'Oreal Grand Prix for research combining art and science awarded her first prize. In 2000, she received prizes from the Interactive Art section in ARS Electronica, as well as a special grant from the agency for cultural affairs in Japan. She received a commission research contract from France Telecom R & D 2003-2005.

back to top


n.e.w.s. @ ISEA2008

Chaired by Lee Weng Choy
28 July
7.30pm to 9.30pm
The Substation, 45 Armenian Street, Tel: (65) 6337 7535 (http://substation.org)

The launch of n.e.w.s. (http://northeastwestsouth.net) during ISEA2008. n.e.w.s. is a horizontally-organised, knowledge-based website for contemporary art and new media. A geographically dispersed platform, it aims to facilitate the production of new content and visions of change outside the usual parameters of the established artworld operations. Featuring diverse curatorial contributions and collaborations, n.e.w.s. is a tool for networking and distributing immaterial resources and intellectual goods across the globe. For the launch, n.e.w.s. and The Substation will organise an evening forum. n.e.w.s. respresentatives and curators who have virtually taken part will now physically meet, to further discuss the development of the platform, the possibilities and challenges it faces. A live webstream on the n.e.w.s. website will enable those not in Singapore to participate in the launch event.

back to top


How to Track Global Digital Culture

A presentation by Lev Manovich
30 July
7pm
LASALLE College of the Arts, Block F, Room F202, Lecture Theatre

The exponential growth of a number of both non-professional and professional media producers over the last decade has created a fundamentally new cultural situation. Hundreds of millions of people are routinely created and sharing cultural content (blogs, photos, videos, online comments and discussions, etc.). As the number of mobile phones is projected to grow during 2008 from 2.2 bil to 3 bil during 2008, this number is only going to increase. 

The rapid growth of professional educational and cultural institutions in many newly globalized countries along with the instant availability of cultural news over the web has also dramatically increased the number of "culture professionals" who participate in global cultural production and discussions. Hundreds of thousands of students, artists, designers have now access to the same ideas, information and tools. It is no longer possible to talk about centers and provinces. In fact, the students, culture professionals, and governments in newly globalized countries are often more ready to embrace latest ideas than their equivalents in "old centers" of world culture. 

If you want to see this in action, visit the following web sites and note the range of countries from which the authors come from: 

student projects on archinect.com/gallery;
design portfolios at coroflot.com;
motion graphics at xplsv.tv

Before, cultural theorists and historians could generate theories and histories based on small data sets (for instance, "classical Hollywood cinema," "Italian Renaissance," etc.) But how can we track "global digital culture" (or cultures), with its billions of cultural objects, and hundreds of millions of contributors? Before you could write about culture by following what was going on in a small number of world capitals and schools. But how can we follow the developments in tens of thousands of cities and educational institutions? 

Impossible as this may sound, this actually can be done… 

Biography  

Lev Manovich (www.manovich.net) is the author of Soft Cinema: Navigating the Database (The MIT Press, 2005), Black Box - White Cube (Merve Verlag Berlin, 2005), and The Language of New Media (The MIT Press, 2001). Manovich is a Professor in Visual Arts Department, University of California - San Diego, a Director of the Software Studies Initiative at California Institute for Telecommunications and Information Technology (CALIT2), and a Visiting Researcher at Godsmith College (London) and College of Fine Arts, University of New South Wales (Sydney). Manovich  written 90+ articles which have been reprinted over 300 times in many countries. Currently is completing three new books about digital culture and media, and is also developing projects within Software Studies Initiative (www.softwarestudies.com)

back to top



4-ICOM From Print to Interactive Media: Technology, multi-modal representation and knowledge

30 July to 1 August
9.30am to 5.30pm
Singapore Management University, Administration Building Conference Hall

4-ICOM brings together leading international scholars from a range of disciplines to explore the ways in which technology enables and constrains the ways knowledge, social relations and culture are constructed and enacted, with a special focus on interactive digital media. Speakers include Anthony Baldry, University of Messina, Italy; John Bateman, University of Bremen, Germany; Greg Clancey, National University of Singapore; Carey Jewitt, University of London, United Kingdom; Kevin Judd, University of Western Australia, Australia; Lev Manovich, University of California, San Diego, USA; Radan Martinec, IKONA Research & Consulting, USA; Michael O’Toole, Murdoch University, Australia; Jeffrey Shaw, University of New South Wales, Australia Paul Thibault, University of Agder, Norway; Theo van Leeuwen, University of Technology Sydney, Australia; Eija Ventola, University of Helskinki, Finland Lonce Wyse, National University of Singapore

Hosted by the Multimodal Analysis Lab, Interactive Digital Media Institute (IDMI) and the Faculty of Arts and Social Sciences (FASS), National University of Singapore.

For more information on registration, please visit http://multimodal-analysis-lab.org/conf

back to top

©2008, Singapore | home | site map | travel info | registration